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Old Apr 17, 2007, 05:05 PM // 17:05   #21
Frost Gate Guardian
 
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Quote:
Originally Posted by Bloodless Dawn
ANYONE should be able to find the time to get that title...
Well, this is true in theory but for deathleveling you'd need to stay there say around 10 hours non stop.
Having no computer of your own, unstable connection, kicked by anet after around 10 hours (I think it was error 59 or so), no permission from parents to occupy computer and inetrnet for 10 hours non-stop or not having glitched (post) items makes this different from say drunkard where you dont need to drink alcoholic beverages for 10 hours straight or loose any progression when you for whatever reason don't make the full 10 hours.


Quote:
Originally Posted by Bloodless Dawn
.. I saw a character being made, and within 2 days, he was lvl 20, and still in pre searing...

so don't tell everyone that you need to death level.. it is just not true !
I think this is simply incorrect. Either you are mistaken or he used a (now long since fixed) glitch that let you reset all quests in pre so you could do them over and over again indefinately.

Thus I think everyone except you will agree that it is common knowledge that, in order to have a way to reach LDoA, you simply must deathlevel.


I agree that pre searing is just a tutorial area ment for new players but isnt't ascalon city (in post searing) international zone ment for players from different servers to have the ability to team up with eachotehr and not for asian WTS spammers or gold sellers? Isn't ascalon city (in post) ment just for passing through? Instead of trading? Shall we go and fix this ''oversight'' by banning players above lvl 12 from having access to Ascalon City and restore it the way anet originally build it? :P

In games there will always be things happening that was not originally intended, nor foreseen, by it's creators but this doesn't mean this can't ever change


Just 1 final note:
Quote:
Originally Posted by Bloodless Dawn
ANYONE should be able to find the time to get that title (tbh it only takes about 50 solid hours of gameplay)...
For people that for whatever reason can't have their comp running for 10 hours straight (be it for the reasons I already stated) lets make an alternative way for making this title available after 50 solid hours of gameplay..Im sure, from your logic, that you'll agree
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Old Apr 17, 2007, 05:22 PM // 17:22   #22
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Just make the minimum XP gain from any kill 1 XP.
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Old Apr 17, 2007, 05:26 PM // 17:26   #23
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Here's a different idea...

Hardmode and larger area of Pre-Searing only after you reach level 20. It would be fair to those that worked their asses off for LDoA title, and it would make a truly elite area.

Just an interesting little thought, and not something I'd want to see implemented.

As to the OP's original suggestion: /Notsigned. People who earned the LDoA the hard way would be pretty pissed and having wasted so much time, since they could've greatly sped up the process my just setting it on Hard Mode and killing monsters normally. It would also take the value off of the title.
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Old Apr 18, 2007, 05:59 PM // 17:59   #24
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Quote:
People who earned the LDoA the hard way would be pretty pissed and having wasted so much time, since they could've greatly sped up the process my just setting it on Hard Mode and killing monsters normally. It would also take the value off of the title.
Don't mix up time spend and efford spend, these aren't the same.
The isdea is basically to have 2 ways to reach LDoA which both require the same amount of efford to gain xp but 1 costing more time afk but less time actually killing the foes (at the rez shrine) and the second costing less time afk but more efford hunting down each group of charr.

As hard mode doesn't actually make it easier to get this title I think the title will remain just as valuable.
I think the only real reason anyone would be against this alternative way to gain this title probably wants the title to remain more rare for their own sake which I think is pretty lame.


I realy think hard mode in pre is a good idea as it solves many problems:
-People who, for whatever reason, dont have the possibility to leave their comps running for 10 hours can work to get this title also
-People who already have this title won't get as many negative attention about them having no life, having glitched the system, being called legendary coffinfiller/timewaster/loser/whatever or anything like that and most likely more positive remarks
-People can use this title and feel like a REAL legendary defender of ascalon
-The increased quality of weapons will somewhat lighten up the burdom of people who don't have max glitched items or the max bonus items

Im sure I've forgotten a few...

The only people not wanting presearing hard mode are probably the ones who want to deny as many people as possible of this title simply so they can have their precious title remain more rare at the cost of the enjoyment of many people who'd benefit from having a more fair way to be able to get this title
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Old Apr 19, 2007, 03:30 AM // 03:30   #25
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lol, hard mode in pre wouldn't help you get to 20. You have to be 20 to get into hard mode
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Old Apr 19, 2007, 04:08 AM // 04:08   #26
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I know I don't have LDoA yet(still working on it) but even if you put in, say, a level 15 monster for hard mode and that was it. And lets say this monster was very deep in the northlands, I am sure more people would go for the d lvling alternative. I say this because most people that don't really know about the title think they you just d lvl striders. But in actuality more people pull about 3 groups of charr and d lvl this way. It would still be faster and much cheaper to just d lvl 4 groups of charr then making hundreds, if not thounds of runs to the deep north lands to find this 1 lvl 15 monster that would only give about 16 exp after a while. Not to mention that you would have to sit and try and find a person to open the gate for you.

So I must say /unsigned, Anet put d lvling back in for a reason, that was for LDoA. If you don't like it then tough luck for you. Well thats my 2gp
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Old Apr 19, 2007, 08:16 AM // 08:16   #27
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You have to be level 20 to enter hard mode....so it really wouldnt matter would it?
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Old Apr 19, 2007, 02:56 PM // 14:56   #28
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Things change.

Survivor was time consuming and even risky in Tyria.
Now, with Factions and the Flag command, you can have the henchmen do all the work, and earn it by questing and by double capture weekends.

Say 'it's not fair for those who already have the title' is a grea mistake, because things DO change.
And those who already have the old titles MUST live with that.

That's for 'a way to make possible LDoA wthout diying'.

But hard mode would require having the campaign finished with at least one characters, and the current character in level 20.

So PreSearing hard mode would be impossible.

Another way should be added, but not this one.
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Old Apr 19, 2007, 08:05 PM // 20:05   #29
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@1 up and 2 down;

His suggestion is not about 1 level 15 monster hidden somewhere in the northlands/in catacombs but about one area full of higher level creatures.
Your post makes it seem you ''/unsigned'' your own suggestion instead of the OP's suggestion



Quote:
Originally Posted by KillaKarl
well i was thinking, presearing seems a bit tame after u hit a cetain level, so i thought when they activate hard mode theyd do it to the presearing too. make it so that there are higher level monsters and better drops. so that way its possible to get legendary defender and legendary survivor so what do u think?
Quote:
Originally Posted by Thom The Brawler
lol, hard mode in pre wouldn't help you get to 20. You have to be 20 to get into hard mode
Quote:
Originally Posted by Kool Pajamas
You have to be level 20 to enter hard mode....so it really wouldnt matter would it?
Quote:
Originally Posted by MithranArkanere
...But hard mode would require having the campaign finished with at least one characters, and the current character in level 20.

So PreSearing hard mode would be impossible.
...



The suggestion made by the original poster clearly states his suggestion is to have hard mode in pre so that there would be a way to get both LDoA and surviver at the same time, thus his suggestion is a hard mode in pre accesable to lvl 16's or lower instead of lvl 20
Maybe he should've made more clear how his version of hardmode would need to be accessed (like which minimum requirement there would be for pre hardmode) but to me it's clear that his suggestion is supposed to be an alternative to deathleveling

It seems some of the people who deathlevel are the ones who are opposed to any alternative to deathleveling and I think thats pretty lame..denying people of a title just so their title can remain more rare, this is just plain wrong imo.

The only argument left standing from the ''/notsigned'' camp seems to be ''if you don't want to deathlevel, you don't deserve this title'' which isn't even a valid argument but an opinion.
There are plenty valid arguments to have an alternative way to deathleveling

Isn't hard mode gonna be added to the lowest level areas of Nightfall and factions? If so, why not add hard mode to the lowest level area of prophesies?


I can understand that people who are deathleveling or have deathleveled don't want this title to become cheap but having a presearing hard mode doesn't make this title more cheap in any way!
Having to work for a title by doing hard mode doesn't make this title more easy to get, it may take just as much efford as deathleveling or even more! The only advantage hard mode will have over deathleveling is to not have to be afk for 10 hours non stop!
It does not make LDoA more easy to get
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Old Apr 19, 2007, 10:37 PM // 22:37   #30
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Quote:
Originally Posted by DreamCatcher
It seems some of the people who deathlevel are the ones who are opposed to any alternative to deathleveling and I think thats pretty lame..denying people of a title just so their title can remain more rare, this is just plain wrong imo.[/U]
I will remind you, that this title was put in the game sorely as a sort of reward, for the ingenious players who found a way, to what seemed impossible to the designers of the game, to get level 20 in presearing.

That's why death-leveling was put back in just before the addition of this title. It won't go, it won't change for the four same people I see whining over and over this issue in each LDoA related thread for the past months.


Stop whining, get over it, if you can't get it, don't get it.
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Old Apr 20, 2007, 12:22 AM // 00:22   #31
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/signed!

there should be a more reasonable way to do it than using a stupid exploit-like method. it should be very hard and require alot of work to gain this title, but it should be more about a 2-man party doing challenging fights.
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Old Apr 20, 2007, 07:55 AM // 07:55   #32
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/signed

Death leveling is just stupid
and a hard mod would make the most fun area in the game even better
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Old Apr 20, 2007, 02:18 PM // 14:18   #33
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Quote:
Originally Posted by Neo Nugget
But drunkard is 1000 min. not 1000 hours:P

Anyways i would absolutely love hard mode in pre. Would just make it better.
Well, max drunkard is 10000 miniutes, not 1000. Also, what makes drunkard just as hard to get as LDoA is that you can't afk any of it (unless you use an illegal macro).
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